

The video I posted last page is only around 30 minutes long, but it looks like this: But definetly not accurate for all templates, that's for sure. Not only for Jebus Cross, but rather accurate to all "jebus style" (one big treasure zone in the middle connecting to each starting zone) templates, which are the most played in MP community. What does the full tier list look like? Is it only based on Jebus Cross? Even if there are some minor imbalances they are evened out by the trade aspect anyway. You will be surprised that the game can actually end in 3 weeks time if the player actually knows what hes doing.Ĭove being second to last is of course not true, but its kind of an average town in all aspects and its not stronger than the rest, neither is Castle for that matter. Doesn't matter if we play normal multi template or any of the original maps. I am 100% positive that I can beat you in 10 games out of 10, you playing Cove me whatever and I am not even a great player myself. You are a big noob with 0 (ZERO) knowledge on how the actual, optimal game looks like yet you force your ridiculous baseless opinions down people's throats (in the wrong thread if I may add.) and even have the nerve to ridicule people who actually can play the game by calling them terrible. Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link There's a big difference being able to do things this day rather than next round, and this is a major reason why Cove is rated so low. Generally, faster player has more control over the map, and access to more and better stuff, which ultimately leads those players winning more games. However, when you scratch the surface, you begin to notice Cove isn't exactly very good on stress tests, and multiplayer enviroment is all about speed. If your games usually go to 6th month, it's no surprise you highly rate Cove. I agree that Cove is indeed really good and satisfying town to play if you have the time to develop it, and even looks good on paper when it comes to MP gaming. They just don't have anything big going for them.

Therefore, it's rather hard to imagine Cove's "freshness" having a significant impact on it's performance on today's gaming.Īnd yeah, Inferno is rated dead last. In battle Cove wrecks everything, maybe tied with Castle.Ĭove isn't exactly that "new" town anymore, as even the English-speaking community has been able to play it since early 2014. I suppose the terrain could be a disadvantage as well, if you start in swamp, with few roads around, but the same is true for Fortress. I gotta admit there are a few disadvantages about Cove, units (except Nixes) and Cove heroes feels quite fragile and Navigators sometimes have a hard time learning Earth Magic. Second to last?!, wow I guess people are really terrible at playing Cove, maybe because they have'nt played it for 20 years like the other towns.
